1/24/2024 0 Comments Instal the new Barotrauma![]() ![]() Adjusted default throwing pose a bit: characters don't extend their arm as high up, because it could cause the throwable item to hit the ceiling in roughly door-height rooms.Added bullet casing particles to firearms.This feature wasn't communicated anywhere, and it often just seemed like a bug when someone didn't get assign the job they wanted due to their karma being too low. Otherwise the outposts can never drain if the player causes a flood. Added bilge pumps and duct blocks throughout outposts.Bots can see through windowed walls (also making it easier for them to spot stealing).AI-controlled subs get at least 2 security instead of 1, so more turrets will be manned. Minor balance change to sub vs sub combat.Bots with a higher weapon skill are better at estimating the future position of the target. Bots operating turrets can now lead targets (i.e.Clicking on a door that's set to not toggle when clicked (= door that just send out an activate_out signal when clicked) doesn't activate the door's "toggle cooldown".Minor adjustments to level layouts: all the levels now slope down a bit to give the impression you're actually heading deeper.Added new variants of the Monsters Nearby and Submarine Flooded tracks.Players with campaign management permissions aren't affected by the setting. ![]() There's also now an anti-griefing setting for disabling this, in case you want to make sure a griefer can't easily gain access to dangerous items in the outposts.
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